Guideline to Leveling the WildStar Esper

Article below is based on the Beta and not get any updates yet. However, for a more updated and in-depth information on advanced leveling strategies for the esper, you should consider getting a copy of the manual here. This was what made “level cap in a week” possible for my esper.

Espers are experts at dealing psychic damage and also have the ability to heal. Attempting to play the esper like a spellslinger will result in death. Other characters can dodge attacks, but the esper is rooted in place while they channel abilities. This guide explains how to get the best use out of the esper, and how to level them up effeciantly.wildstar_esper

The primary stat for the esper is moxie, which increases the assault abilities’ attacks. There are secondary abilities to look, which are; brutality (determins hit chance) and finesse (determines critical hit chances). Finally, espers should also consider insight, which affects healing.

Currently during the beta phase, espers are a “stationary” class. They are more susceptible to mental damage, but are just as capable of dealing out that same damage. The developers continue to change Spectral Form, and the current consensus is that it used to be a far better ability. Many players feel the current iteration of Spectral Form is the worst version so far, and too limiting. They are hoping for a return to a previous iteration. Newer characters like to use this innate ability at the last minute to try and save them. However, this an result in death most of the time, the ability was never meant to be used this way. So, it is best to use it at the start of battle and apply it evenly throughout combat.

That being said, what espers lack in mobility, they make up with in pure damage. However, because of this lack of mobility, it can be quite dangerous (and also annoying) to try and confront multiple enemies that the same time. For example, players as espers find that they often have to restart casting times of spells simply because they needed to move their character to be in line with the enemy. The wildstar espers also have the Psychic Frenzy ability, allowing them to move around and kite enemies instead of remaining stationary.

The general way to fighting enemies goes like this; you group the enemies as close as possible to one another, and then deal damage to them. Then follow up with a charged ability or charged blades, if applicable. This recharges your PSI points, and allows you to use stronger abilities once again. Next, follow up with abilities like Crush (if applicable in the situation) or Mind Blast. Repeat until you see experience points.

Best Esper abilities that benefit leveling: Telekinetic Strike, Psychic Frenzy, Spectral Form.

Article above is based on the Beta and not get any updates yet. However, for a more updated and in-depth information on advanced leveling strategies for the esper, you should consider getting a copy of the digital book here. This was what made “level cap in a week” possible for my esper.